this game currently has no audio

This is a dungeon crawling small-party tactics game I thought of a while back. This prototype/demo includes multi-unit control, a dynamic skill system based on worn equipment, and multiple enemy types and environmental hazards to contend with.

I was inspired by games like Commandos, Dungeon of the Endless, and similar tactics games. I made the classic mistake of making an RPG solo and quickly got overwhelmed with the breadth of systems I dreamt up. Scope creep!


I do have some ideas for paring down the game into something more focused on its essential mechanics and without all of the faff (items, currency, stat system). The day may come where I make that happen.

Leave a comment

Log in with itch.io to leave a comment.